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Abstract



Utvärdering och implementering av automatiska farthållare i fordonssimulator


Vehicle simulators are becoming more common in vehicle industries. Company earns lot of money on simulations instead of real tests. Real tests are necessary but not made so extensively as before. In this thesis the building of an vehice simulator will be described and a comparison between three different cruise controls. The three cruise controls are PI-regulator, a regulator who regulates after positions in the terrain and a MPC-regulator. The reason for choosing this three is to see the difference between simple regulation and more complex regulation with respect to fuel consumption, travel time and complexity. The vehicle simulator is made in Matlab/Simulink, Visual Studio and Open Scene Graph. The facilities needed for runnning the simulator is a relative good computer with a grapics card on at least 128 MB RAM plus a steering wheel and pedals for brake and gas to achieve best feeling. A keyboard can be used but it reduces almost all feeling. After several simulations a conclusion was made. The MPC-regulator was the regulator who consumed least fuel and travel time. The regulator who regulates after positions in the terrain was not too far away. It would be interesting to do more research about it. In fact it is only a PI-regulator who makes ''clever'' decisions when a hill with enough slope appears. With enough slope means a downhill where the vehicle can accelerate without the use of fuel and an uphill where the vehicle can not keep its speed with maximum use of fuel. A conclusion was stated that the friction and height profile influenced on settings for the PI-regulator and with some adjustments on this settings, fuel could be saved.

Rikard Borst

2006

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